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Resident Evil (GameCube)



Overall Customer Rating:4.6 out of 5
 
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101 Customer Reviews

RRP: £14.99
Amazon Price: £14.98
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Availability: Usually dispatched within 1 to 2 months

Platform: GameCube
Publisher: Capcom
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Editorial: Ask anyone what the scariest game they've ever played is and they'll invariably mention Resident Evil (unless they're trying to be a smart aleck and choose Rise of the Robots). Six years after its original release the mix of cinematic camera angles, shock-horror movie atmosphere and the constant state of panic that having virtually no ammo or health gives you has still never been bettered.

Although films and music are forever being remade, remixed and generally reheated, games never seem to get the same treatment. Resident Evil is bucking that trend, though, and is back with almost another game's worth of extra rooms and puzzles and what are arguably the best graphics ever seen in a video game--we're talking near-photo-realistic characters and a subtle use of light and shadow as has never been seen before.

Ignoring the stodgy control system and incongruous puzzles, the genius of Resident Evil is that you genuinely don't know what'll happen next. Just deciding whether to risk opening a door can be a fearsome and suspenseful experience. The fact that you can only hold half a dozen items at any one time forces you to plan what you're going to do in far more detail than any other action game, deciding which monsters you can afford to shoot and where you can run to if things go pear-shaped. In short, if you're a Resi fan this revamp will be like manna from heaven; if you've yet to experience its dubious delights, you'd better break out the brown trousers right away. --David Jenkins

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5 out of 5  "An Amazing Achievement" - 20 August 2004
It is perhaps a sad testimony to my own lack of common sense that I assumed that Resident Evil wouldn't be very good. A huge fan of the series since the beginning I was however very disappointed with Resident Evil Zero. Although the story - the events leading up to Rebecca Chamber's appearance in the mansion in the original game was a good one, the reality was formulaic, dull and had a slightly careless feel to it. The evidence presented in Zero along with bilge like the Onimusha titles had lead me to believe that pre-rendered backdrops had had their day. Well not so. Resident Evil stands as a testimony to how potent a package an old story can make if it is lovingly realised and expertly executed. This may be hard to believe but despite being familiar territory the thrills and spills in this title are as visceral as when we first experienced them on the PS1 all those years ago.

Firstly, the mansion is enormous. It really is a mansion! And unlike the blandness of Zero every room is a work of art. From the architecture to the puzzles to the sinister and dramatic camera angles it all has the sheen of almost uncanny quality. The way free moving items and characters have been overlayed onto the backdrops gives such a sense of immersion that for the majority of the time you almost forget its not 3D. A zombie banging on a pane of glass trying to get to you, the standard issue movable crates and the items hidden seamlessly amongst the scenery all dissuaded me from criticism. The game designers have also taken real steps to break up some of the linearity of previous titles. Where a strong narrative exists free roaming game elements are not really possible, but here we have the next best thing: a genuine sense of unpredictability. In previous titles there is the overriding feeling that once you have cleared an area of monsters you are safe and can relax. In Resident Evil this sensation does not exist. Zombies burst through doors, windows and out of cupboards and there are even more shocks. As a Resident Evil veteran I am well used to passing rotting corpses lying on the floor. As you pass them, sometimes they stir and shamble after you and sometimes not. Imagine my shock the first time I passed a zombie who leapt to his feet and then ran after me roaring and swiping at me with his claws.

Ultimately survival horror games aim to immerse the gamer in what basically amounts to an interactive movie. For this to work effectively there must be a pacing and distribution of set-pieces to make the whole thing read like a film. Once again Resident Evil cannot be faulted on this score. Aggressively side-stepping that old computer game 'thing' of having all of the impressive stuff at the beginning and a load of repetition and mediocrity thereafter Resident Evil is so well constructed its frightening. After the initial events that take place in the mansion the game will lead you out into the smaller residence in the grounds. Here you will be confronted with a more concise set of puzzles which ultimately lead you into one of the most amazingly exciting set-pieces I've ever seen in a computer game. From their an encounter with series nemesis Wesker will lead you back into the mansion to unlock all those other doors you couldn't wait to open on your last visit. Again there is more to see and do. Things have altered slightly in the mansion and there are more challenges awaiting.

Its always difficult to justify giving a game full marks, however in this case I don't see how I could give it anything less. I try to play through every survival horror game that comes out on the main console formats but not since Resident Evil: Code Veronica X have I been so totally immersed and captivated by a game. In short it's a work of genius. Rehashing a title that was so mind-blowing the first time around is always going to be a risky proposal but here it works perfectly. Essentially the story is (thankfully) exactly the same as the first time around but everything is done bigger, bolder, better and in classic Resident Evil style. And so to those responsible for Resident Evil Zero: If it ain't broke, don't fix it.



5 out of 5  "Repolished Silver" - 28 February 2004
One of the true reasons why you should get a gamecube. This game truly is amazing. I had some expectations towards the game when I bought it, but had no idea that the remake of Resident Evil would be so brilliant as it is. Firstly, I was astounded at the pure atmosphere, wow! And the graphics speaks for itself.

So let's keep this short and simple: This title is a must have for anybody who likes a good scare. Because this game is probably the biggest achievement to that end, for the gamecube. It is just too bad that Capcom didn't bother to remake the other gamecube games as well. A real shame. Resident Evil, first released on the Playstation, has gotten back its silver polish. You owe it to yourself to have it in your collection.



5 out of 5  "The best Resident Evil game by far" - 28 June 2004
This game is the best Resident Evil game out at the moment. The designers have done well to recreate the story of the best Resident Evil story in the series.
The boss battles have become more tense than before, zombies are more dangerous and there is a wider area to explore than before.
One of the best things about this game is that there is a new way to defend yourselve from creatures. You can pick up defence weapons that can be used automatically to fight off zombies.
I give this game 10 out of ten.



5 out of 5  "The most enjoyable survival horror to date!" - 17 April 2004
This remake of Resident Evil, without execption, has to be one of the most amazing games ever made. To start with the graphics look incredibly smooth and life-like; squint and it looks like you're watching a film. You have to bear in mind that this game was released nearly two years ago, and the visuals still manage to outshine 99% of all available games. A special mention has to go to the real-time shadows and lighting effects, which are pretty much gauranteed to make your jaw drop when you seee them. The haunting musical themes from the original game remain, but have been given something of an overhaul. The intro-sequence is near perfect as well, and the ultra-hammy acting from the original has been replaced with voice acting that is more than adequate. The mansion is considerably larger than it was in the original (about twice the size!) as there are plenty of new rooms added on, as well as all the familiar ones. On a final note,trust me when I say that the makers have done everything in their power to keep you on-edge, especially when playing for the first time. Enemies burst through doors, jump through windows, and come back to life(!) when you least expect it (sometimes completely at ramdom). You WILL be on-edge the first time through, even if you're a grand master of the original version. If you're a survival-horror fan, get your hands on this ASAP. If you're not familiar with the survival horror genre, then don't play this game alone at night. You have been warned...



5 out of 5  "You'll get plenty of sleepless nights!" - 15 March 2004
Having never played the previous Resident Evil games on the PlayStation, I had no idea what the game was all about (except for the obvious zombies!) But I am so glad to say that this remake was the first time I played a Resident Evil game, because the series is now a firm favourite with me.
From the moment the first amazing cut-scene starts, you know its going to be soemthing awesome. Even from looking at the screenshots in magazines, I myself was doubtful that the game would go beyond the graphics, but the first time I entered the Spencer Mansion, all doubts were thrown out the window.
This game is more than just graphics. It has atmosphere, suspense, a brilliant storyline, and above all else, genuine HORROR.
Even though the game is now two years old, I can still remember screaming out loud the first time I heard a zombie. Even though I thought it was dead, I wasn't expecting it to get back up and emit a horrible moan, letting me know it was still alive! After that, the frights just got worse - especially when the zombies started rattling the doors in an attempt to break through - and when they did, well, I'll not say what happened to me!
You think I'm a wuss? Try exploring that mansion when you've only five bullets left and there's no green herbs around to heal your near-death state.
But that was many years ago, and this game is now my number-one favourite title for Gamecube. I've played it to death, and I still love the unparalled stroyline. I love all the characters and how it's up to you to seal some of their fates. You can either act the hero and save everyone possible or look after number one, not caring what happens to the others.
This game is amazing. Don't listen to anyone who puts it down for its dodgy contros - you need SKILL in order to outmanouver some situations. And as for the 'door' sequences, well I think this break is needed in order for you to prepare yourself for the next unpredictable room!
If you buy this game you won't regret it. It lives up to all its expectations and its truly a prime example of how a horror game should be done. (I should know - I was sick with fear and didn't sleep easy for three nights!)



4 out of 5  "Tha classic survival horror game reinvented for the cube" - 8 December 2003
Resident Evil was great but flawed on the psone, it now returns with a graphical makeover but still flawed.

I will start with what is obvious, the graphics are sublime and i have not seen any better, the light casts realistic shadows and the surrounding look so good it is like being there. Cpacom have really done wonders with the graphics, even the character models look great as well as the good old Zombies, Dogs, Hunters and the occaisional Tyrant.

The graphics are brilliant but is let down by a dodgy control system with the fact that you have to turn left with the control stick and then go forward to actually go left, you also need to hold down B to run. But to be fair, you do get used to the control system and after a while you won't even realise how tragic it is. One of the best features of the controls is the new defense items, when your character is grabbed by an enemy you can thurst a knife in thier heads, electricute them or blow their heads up with a greande.

Another new feature is that zombies don't stay dead, after a while of laying of the floor, usually a few hours, they get up to become Crimson Heads. These zombies have claws, are faster and much more resilient, the only way to stop a zombie form becoming a crimson head is to incinertate the body with kerosene or flame shells or get a shot which shatters the head.
This new feature adds a much greater sense of tension as you never quite know when they will get up again...

Resident Evil is a very difficult game to complete with it's likited ammo, save ribbons and health, but it is definatley a must have game as this is at the momment the pinnacle of the series



5 out of 5  "Night of Resident Evil" - 13 November 2003
A return to the beginning, Resident Evil is more than just an update on the classic original, it adds to it. The zombies are scary! They look like something out of George A. Romero's Dead Trilogy! Capcom have finally done what everyone wants, added some new weapons, self defence weapons, if a zombie is to grab you and you have one of these weapons you attack the zombie with and can make a clean getaway. The only flaw is that the shotgun doesn't get a headshot every time anymore and can let some zombies come back as super zombies. Overall it takes survival horror to the nezt level.



5 out of 5  "The scariest video game series ever is back with a bang" - 13 September 2003
Having been a huge fan of the Resident Evil series since the release of the original Resident Evil on the PS one, I was very excited to hear that they was remaking the original classic game for the Gamecube.
Upon playing the game for the first time I was instantly stunned by the incredable graphics that the game has, it looks a hell of a lot better than the PS One version as you would expect but I really didn't expect it to look as good as it does. The backgrounds are hugely detailed and really make use of the power of the Gamecube, and of course these awesome looking visuals make for an even more of a horror experience.
Believe me when I say that this game is not for the weak-hearted, this game is by far the scariest game you will ever have played before, much more scary than any other Resident Evil game or the Silent Hill games. Even if you have played the original PS One release of this game you will still be caught of guard with incidents that happen in this game, for example you enter a room and expect something to jump out at you but it doesn't, but that doesn't mean it won't happen later on in the game or in a different room. And the addition of the new 'crimson zombies' will scare you no end. The game has many new rooms and locations for you to explore which is great for fans of the original. Basically this game is a whole new experience for fans of the original and new players to the series.
The gameplay in the game is almost identical to the original which is a bit of a problem as there are still no anologue controls meaning avoiding enemies tougher than it should be, Resident Evil fans will be used to this system by now, but new players may be put of by this. Luckily though the developers Capcom have introduced new defence items in the game such as a dagger which you can use when enemies attack you, this will help you a great deal in this game.
The story remains true to the original as it is still pretty much the same but there are a few new story elements in the game, I won't get into this though as it will spoil things for you.
Overall these points make for a highly recommended purchase for Gamecube owners as it is the most atmospheric gaming experience to be had on the console, so buy this game now I promise you won't be disappointed. Also look out for RE Code Veronica X for the Cube in the upcoming months, which is even better than this game!



4 out of 5  "Close to Perfect Horror" - 7 May 2003
If you are a Resident Evil fan and have played any of their past games then you would know what to expect. This game has got an in depth story line that keeps you involved and interested to the point where you don't want to stop playing.

Like all good Resident Evil games this game includes, Zombies, an array of infected animals, betrayal and a person infecting everyone because they are on the brink of insanity.

In every Resident Evil game the doors open with a seperate clip and this game does not break that tradition. Some people dislike this because it does get annoying if you have to back track but it also adds to the suspense if you have never been in that room before. In fact, furthur on into the game the doors are broken off but the camera views help keep the added suspense of what might be behind that door.

This is definitely a must have for anyone with a Gamecube. The only thing that holds this back from being a 5 star is that the voices are expressed out of text when they are said. Another minor thing is that once you see a video clip, you cant see it again until you play through the game again, unlike Resident Evil 2 where you could watch already seen clips.

This games graphics are the best on any system out and it is a great display of Capcoms finest work. They did an excellent job of revamping the old one off the Playstation 1 and turning it into a masterpiece. Resident Evil can pull you into the game and make you jump, it is surely one of the best horror games ever to be released.

Capcom have kept their integrity and not made push button cheats but made you earn your cheats by completing the game in under a certain time. This is good because it lets you practise your skills and also the time limit you must be under isn't unrealistic and earning the cheats is so much more satisfying than entering a code.
A new idea was brought in, letting Zombies open doors, this idea is excellent and also adds to the intensity. "But wait, I already killed that Zombie"...well if you dont burn it or shoot its head off it will return back to life and then become known as a Crimson Zombie. Crimson Zombies can run, this is great fun and it just makes the game that much more exciting.

It doesn't matter whether you are a Resident Evil veteran or just someone looking for a scare, this game is great and it is guaranteed to always suprise you.



5 out of 5  "Stunning" - 19 April 2003
This was the first Resident Evil game I decided to bother with - I'm not particularly fond of being scared out of my wits, but having seen screenshots of the game, I just had to see what it looked like in action. Yes, I bought it based on the graphics - as I'm sure many others will have done. Which is wrong, of course - except Resident Evil actually turned out to be quite a sweet little game.

Yes, it looks amazing. The environments are nearly photo-realistic, and the characters and enemies never looked better. Coupled with some haunting sound effects, it's presentation is constantly unsettling. If you like being scared, you'll probably get some kicks out of RE's many shock moments - I know I yelled out on more than one occasion. It's also clever how it tricks you into thinking something's going to happen - for instance, you see a window crack, and expect something horrible to come exploding through... but it doesn't. But it unnerves you no-end. The quality camera-placement throughout makes for some more creepiness, as the action is viewed from behind some leaves, or through a window, by some unknown watcher. It's damn creepy.

Don't listen to people who whine about the controls. Really, they work just fine. Probably the most useful feature is the 180-turn you can pull off by tapping the C-Stick any way - handy for escaping advancing monsters. And full free 3D movement wouldn't work in this game - you'd be running all over the place like some drunk as the camera-angles constantly change... anyone who's played Devil May Cry might know the feeling. As it is, it's sometimes a little clunky, but it works.

The puzzles that make up the biggest part of the game aren't mind-bending, although one or two might have you stumped for a while. What does begin to grate is having to ferry an endless supply of keys from one end of a gigantic mansion to another. Shock moments keep things interesting, but it can get a little tedious from time to time. It's compulsive to keep playing, just to see what lies around the next turn. And although the story isn't too great (I don't suppose it's going to be until the series comes to a close and everything's explained), the cinematics are enjoyable enough and usually give you something else to do other than collect keys.

With two characters to play through and multiple endings, the game has substance for those who look for it. Resident Evil offers a deeply unsettling, but highly enjoyable experience that fans of horror should love. It's so amazingly real, you can't help but feel at least a tinge of fear, even if you're a veteran. As a newbie, I was terrified, but gripped by it's unputdownable nature.


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